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Devlog
Aug 2024 update
August 27, 2024
by
krackocloud
1
8 months later! Decided on a whim to do some level culling and a few level reworks. As some time has passed I feel a bit pickier about my puzzle designs, so I figured I'd streamline things just a bit...
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postmortem
February 19, 2023
by
krackocloud
5
This is a retrospective one month after release. Actually, that might be too soon to call this a postmortem... eh, anyway I'm just here to talk about Gridspech. Design reservations I'm very proud of t...
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Gridspech is done!
January 10, 2023
by
krackocloud
Thanks to everyone who playtested the game throughout its development! I'm sure there'll be bug fixes and tweaks, but today was my arbitrary deadline so I could have some closure on this project. Post...
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Puzzle design thoughts
December 14, 2022
by
krackocloud
3
With Gridspech wrapping up soon, here's some amateur thoughts on Witnesslike design philosophies for fun. I might make a few more posts down the road. Rule communication vs rule experimentation A cent...
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Wrapping up development
December 02, 2022
by
krackocloud
1
At some point, you just gotta take your hands off, put your foot down, and say... it's done! I'm hoping to mark Gridspech as "released" sometime this month or next. I started this project back in 2020...
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