Wrapping up development


At some point, you just gotta take your hands off, put your foot down, and say... it's done!

I'm hoping to mark Gridspech as "released" sometime this month or next.

I started this project back in 2020, working on it on and off - it's been a really fun project to work on. There's plenty I wish I could improve on, some flaws I can't deny, but overall I'm proud of the current state of the game and yeah - like I said - I feel like it's time, I can't work on this forever. Of course I'll do some tweaks and bug fixes.

Hey if you've played before, maybe give the game another quick look? I'm pretty sure most of the early puzzles have been replaced like 2 times over at this point, so there's a lot to see if you played an early version! I welcome any last minute feedback and thoughts!

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